I've recently gotten into Firestorm Armada, in addition to Dystopian Wars. My first foray into making terrain for this game is to create a planet for my Directorate fleet to call home. Alejor IV, the fourth planet of the Alejor system. It's very arid but rich in metals and minerals. A small subsidiary to the Directorate, Tansalus Robotics has claimed this world and it's mineral wealth for their own.
I started the project with a 12" diameter hollow Styrofoam half sphere. I briefly sanded it with a fine finish sandpaper and then coated it with mod podge to try and create as smooth of a surface as possible.
Next I painted the entire sphere a dark marine blue. Once that dried I painted a thin coat of turquoise over the dark blue. The idea being for there to be lots of depth and variations of color in the blues.
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Ocean painted |
Next I needed to draw in some land masses and then fill them in with an earthen color.
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Filling in the landmasses. |
After the landmasses dried I dry brushed a sand color on the lower half of the planet as this is supposed to be an arid/desert world. Above the sand I started to add a little more red and brown to the mixture to create a transitional area. I also added some islands and texture to the coast lines to make everything look a little more realistic.
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We have deserts and islands! |
Next I filled in the upper portion of the land masses with a dark green followed by a light green to give the appearance of plains and forests. This was painted on lightly as I still wanted to retain a lot of variation between the greens and browns. A mixture of a medium brown and red was also used to further deepen the transition between the desert and the northern plains.
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Northern plains painted |
Next it was time to start detailing the mountains. Using a detail brush I dabbed/blotted along the desert/plains transition to create the illusion of a mountain range. Many of the islands also got a little blot of white as well where I thought a mountain would make sense. The idea was to try and follow a logical path with the mountains. For me I thought maybe a northern mountain range would impede the encroaching deserts allowing for the small valleys you can see below. After that I tried to add snow along the northern coast of each continent.
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Mountain ranges and snow. |
I detailed a few more mountains and snow and then decided it was time for my Polar Ice Cap. This was just a white paint. Initially I created an outline and then went back and filled it in with white.
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Ice Age ho! |
After the snow and ice was finished it was time to go through and add some shallow water to further define the oceans. For this I took the turquoise I used for the ocean and mixed a little white and a little light blue. I then very lightly painted this along many of the coasts and around several of the island chains where I thought maybe the water would be a little shallower. Generally closer to the equator had more shallow water than the areas further north.
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Shallow waters, check! |
Wanting to further define my deserts I took a sand color and mixed a little brown in. I didn't want to completely cover everything painted previously so I wiped of the majority of the paint each time before I blotted the paint on the deserts. The land looked a little more organic this way and still had a lot of depth to it.
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Only the clouds left now! |
With the terrestrial part of the planet finished I moved on to the final and scariest step.... clouds. Before I even attempted this I researched several pictures of the earth from space on Google to get an idea of how clouds would look from above. I really wanted to capture the depth that people would get from viewing a planet from space. I thinned some white paint and wiped off the brush before each time, leaving only a little paint on the brush I began to blot areas over the water near the pole. It seemed like from the pictures I had looked at that large cloud formations tended to be closer to the poles. I repeated this process until I was satisfied with how the clouds were looking. I tried to be irregular about it as well to make it look more realistic. Overall I am pretty happy with how it turned out and I am definitely looking forward to doing another one!
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Alejor IV |
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